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Yesterday, 11:24 PM | #1 |
LightWave Zombie
Last Online: Today 08:24 AM
Join Date: Feb 2003
Location: Seuss Landing
Posts: 3,229
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9.5 Material Playground
Just wanted to throw some Material nodes into action. Dielectric, Conductor and Carpaint make for fun tests.
Enjoy! |
Today, 12:32 AM | #2 |
Registered User
Last Online: Today 02:15 AM
Join Date: Feb 2003
Location: Virginia
Posts: 1,094
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Bee-you-tee-full!
I am loving 9.5. |
Today, 01:11 AM | #3 |
Registered User
Last Online: Today 01:24 AM
Join Date: Nov 2004
Posts: 43
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car paint node
car paint node that looks totally insane man...nice job Will....
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Today, 03:34 AM | #4 |
How old? Nah, shurely not
Last Online: Today 08:40 AM
Join Date: Feb 2003
Location: St Helens, England
Posts: 5,445
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So very purrty.
__________________
Gentleshaw Wildlife Centre ___________________________________________ Starting LW? Want to learn to model? http://www.foundation3d.com/forums/s...ead.php?t=1281 Shiny. 'Nuff said. |
Today, 03:47 AM | #5 |
Sinner Saved by Grace
Last Online: Today 07:40 AM
Join Date: Dec 2006
Location: California
Posts: 430
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Quoted for agreement. NT is really showing they are on the right track. Thanks Proton for sharing with us, nice work.
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Larry Vasquez - Genesis One Studios The Great Commandment (Deut. 6:1-6) mp3 download (only 30 minutes) |
Today, 06:08 AM | #6 |
LightWave Zombie
Last Online: Today 08:24 AM
Join Date: Feb 2003
Location: Seuss Landing
Posts: 3,229
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Slightly Larger render taking advantage of the "Ray Cutoff" option to shave a couple minutes off my rendertime
I upped the Indirect bounces and the SubD level on the bottles. Thanx for all the feedback...makes me want to experiment more when there is time. |
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