a brief glimpse into the field of Computer Graphics Animation
Positions in the CG Realm
(Film, Broadcast and Games)--
Within the Computer Graphics industry there are many different positions. Below is a list of some of them with a brief description, qualifications, salary and training:
PRODUCTION STAFF
This list is in no particular order.
**NOTE - all of the salaries
were estimated from information at The The Motion Picture Screen Cartoonists
and Affiliated Optical Electronic and Graphic Arts, Local 839 of the International
Alliance of Theatrical Stage Employes and Moving Picture Technicians, Artists
and Allied Crafts of the United States, its Territories and Canada, American
Federation of Labor-Congress of Industrial Organizations/Canadian Labour Congress
...or just THE UNION. These numbers may vary across video game and broadcast
fields.
CHARACTER ANIMATOR
Character Animators are strictly in charge of making characters come to life
through movement, so that the audience can see them think, feel and act. While
some animators help out in lighting, set-up, modeling, scripting and other areas
of production, the job itself is primarily concerned with storytelling through
motion. Usually this is a specialized position in film, but games and broadcast
companies might need you to wear a few more hats and participate in the more
technical tasks like rigging your skeeltons, etc.
Victor Navone is a good person to look at as an example of an established Digital Character Animator, he currently works at PIXAR.
Qualifications: Anyone who demonstrates brilliance as an animator would be hired for this job. While some familiarity with technical tools can be helpful on the job, computer experience is not always required. Many animators land jobs in CG with stop motion or traditional cel experience only. I encourage you to attend one of the suggested Animation Schools because the competition is fierce today with the growing industry and the recommended schools apply the important principles of animation in their programs.
Positions and Titles: Assistant Animator (Entry Level), Technical Animator or TD (Specializes in dynamics and special efx animation), Intermediate Animator, Senior Animator, Lead Animator, and possibly moving into Animation Director and Supervisor positions.
Salary Range: $40,000 -$150,00 + a year
Suggested
Training:A 2 or 4-year degree from a qualified animation school Possible training
under a mentor animator that has worked in the field for many years can help
too! Your reel is EVERYTHING! There are people out there who have only attended
a few semesters of school and have an incredible reel, but these folks are few
and few between. Studios like PIXAR, PDI and ILM recruit directly from schools
on the listing provided like Cal Arts, Sheridan and Ringling.
Mike Ford is is a truly amazing TD and he currently runs his Animation Foudnation site here.
Qualifications: The best TD's in the business actually have been or would like to be animators. The reason for this is they build skeletal rigs that an animator can actually use. In addition, these people think about tools that would streamline the puppet and do not add useless bells and whistles that just make the armature heavier than it needs to be. These people are very hard to come by since they truly fuse and understand of art and technology.
Positions and Titles: Assistant TD (Entry Level), Technical Director, Senior TD, Lead TD, and possibly moving into Visual Efx Director and Supervisor positions.
Salary Range: $40,000 -$150,00 + a year
Suggested Training:A 2
or 4-year degree from a qualified animation school or a BS computer degree with
a specialty in CG scripting and development of tools. Really any experience
in CG can get you into this area lately since it is so difficult to find good
TD's out there.
Craig Mullins is a good of a very talented and established Digital Painter, he runs his freelance work through The Good Brush.
Qualifications: Artistic portfolio-driven, not usually computer-skill driven. Painting and illustration work in a portfolio should demonstrate consistency and control of brush use in both traditional a computer mediums such as the use of Photoshop; the ability to create surface texture; solid knowledge of light and how it affects objects; staging as it applies to color; and ability to key environments with color. Skills needed are experience in painting texture and surface detail, scenic/background creation, color knowledge, and the most rudimentary computer basics.
Positions and Titles: Assistant Paint Artist (Entry Level), Paint Artist, Senior Paint Artist, Lead Paint Artist and possibly moving into Art Director and Lighting Texture Supervisory positions
Salary Range: $40,000 -$150,00 + a year
Suggested Training: A 2
- 4 year degree at one of the suggested art schools would be best. Like the
animator, the portfolio is everything and this job can be attained with a strong
portfolio aside of schooling. However, art schools provide the basic fundamentals
in drawing, painting, light and texture needed for this position.
Tom Capizzi is a good person to look at as an example of an established Modeling TD, he currently works at R&H.
Qualifications: A supreme understanding of how to build a model in 3D software is the basis of the position. Ability to sculpt is equally important in visualizing the objects in 3 dimensional space. Positions and Titles: Modeler(Entry), Senior Modeler, Lead Modeler, Modeling Technical Director, and possibly moving into the Head of a Modeling Department position
Salary Range: $40,000 -$90,00 + a year
Suggested Training: A 2
- 4 year degree or experience with CG modeling software or equivalent, especially
in production or industrial design environments.
Liza Keith is brilliant Shading TD, she currently works at Cinesite.
Qualifications: A 2 - 4 year degree or experience with CG shaders or equivalent, extensive knowledge of graphics programming and techniques, including rendering, lighting, illumination models and linear algebra and a compelling portfolio.
Positions and Titles: Assist. Shader(Entry Level), Shader Artist, Sr. Shader, Lead Shader, Shader Technical Director and possibly moving into Department Head and Visual Efx Supervisor positions
Salary Range: $50,000 - $150,000 + a year
Suggested Training:A 2
- 4 year degree at one of the suggested art schools would be best and any additional
courses in computer sciences are also important. The ability to fuse technology
and art is very important to the Shader. Like the animator the portfolio is
everything and this job can be attained with a strong portfolio aside of schooling.
However, art schools provide the basic fundamentals in drawing, painting, light
and texture needed for this position. Good "people-skills" are essential,
as much of what the Shader TD does is intimately tied to the work of other departments.
Ability to work under deadline pressure and under an Art Director also essential.
Eric Antanavich is a really talented lighter living in San Luis Obispo, CA.
Qualifications: A 2 - 4 year degree or experience with CG lighting or equivalent, extensive knowledge of lighting techniques. A portfolio of illustration work demonstrating a facility with light OR compelling photography or cinematography; production experience helpful.
Positions and Titles: Assistant Lighter (Entry Level), Lighting Artist, Senior Lighter, Lead Lighter, Lighting Technical Director and possibly moving into Department Head and Visual Efx Supervisor positions
Salary Range: $50,000 - $150,000 + a year
Suggested Training:A 2
- 4 year degree at one of the suggested art schools would be best. Like the
animator the portfolio is everything and this job can be attained with a strong
portfolio aside of schooling. However, art schools provide the basic fundamentals
in drawing, painting, light and texture needed for this position. Good "people-skills"
are essential, as much of what the Lighting TD does is intimately tied to the
work of other departments. Ability to work under deadline pressure and under
an Art Director also essential.
Qualifications: Unix shell scripting and systems-level programming; familiarity with 3D computer graphics; personal organization and focus.
Positions and Titles:Render Wrangler, hopefully moving into other various positions in production.
Salary Range: $30,000 - $50,000 + a year
Suggested Training:This
tends to be a transient position for those trying to break into CG positions.
It's a kind of a "foot in the door" position for many who move up
the ranks of producer or artist.
Rick Bowman is an example of an established Sound Designer, he currently runs his freelance business at Lethal Sounds.
Qualifications: At all levels, experience in CD-ROM development and manipulation of sound on computers, and high-quality examples of recent work.
Positions and Titles: Sound Assistant (Entry Level), Sound Designer, Sound Engineer
Salary Range: $40,000 - 75,000 + a year
Suggested Training: A 2
or 4 year degree involving sound creation. See the listing of schools. The same
schools listed for animation production have equally great programs for sound
engineering. One of the most important parts of being a sound designer is to
have more than one style. You will need to accommodate many styles in your work.
Qualifications: A Director must have a portfolio and resume that demonstrates his or her ability to creatively direct a project. Skill at managing, motivating and supporting creative partners is also essential.
Positions and Titles: Assistant Director (Entry Level), Art Director, Animation Director, Director
Salary Range: $80,000 - $200,000 + a year
Suggested Training: A director
comes from many walks of life. This person has to have quite an extensive background
in CG and the production of CG (read: 10-15 years). The director can move up
from the ranks of animation, story telling, and even programming. This person
should develop the skills to switch gears quickly while speaking with all facets
of the production. This is not exactly an Entry Level position and one that
is attained after at least 15 years or more in the industry by someone who really
understands everything it takes to create CG and has a past of leading teams
effectively. One of hte most important things about a Director is to infuse
the same enthusiasm he has for the project into his projects leads. The trickle
down of that passion will return two fold through the staff working on the production.
Qualifications: Ability to visualize, design, draw, communicate and manage production of visual elements, and realize the Director's and Production Designer's vision.
Positions and Titles: Assistant Art Director, Art Dept Manager/Producer, Art Director
Salary Range: $60,000 - $150,000 + a year
Suggested Training: I felt
the need to explain the Art Directors position more clearly even though it basically
falls under the above Director position. Many times there is a need for multiple
Art Directors to handle different art departments and keep the consistency of
the product throughout.
Qualifications: Demonstrated ability to develop the kinds of stories described above; personality capable of close collaboration with others; ability to render storyboards desirable. A reel and/or storyboards that show mastery of the above skills are very helpful.
Positions and Titles:Story Board Artist, Story Developer
Salary Range: $40,000 - 100,000 + a year
Suggested Training: A 2
or 4 year degree in any major that requires a lot of creative writing. Communication
and Advertising majors can also be helpful. Story People also come from many
walks of life and are the link between the vision of the director and how it
is executed by the production staff.
Doug Chaing is a good of a very talented and established Digital Painter, he currently works at ILM.
Positions and Titles: Layout Artists, Sketch Artist, Storyboard Artist, Sculptor, Assistant Production Designer, Production Designer
Salary Range: $40,000 - 150,000 + a year
Suggested Training: A 2
or 4 year degree in any major that requires a lot of creative vision. A strong
portfolio and drawing skills are important. The Production designer is another
crucial link between the Director’s vision and the production staff. Many
times sculpture is part of this person’s job. See Below.
Stan Winston is an established
Creature Modeler and Sculptor, he runs his studios here.
Qualifications: Strong portfolio; history of completing work to spec and on
schedule.
Positions and Titles: Assistant Sculptor, Sculptor, Creature Designer, Production Designer, Modeler, Art Director
Salary Range: $40,000 - $150,000 + a year
Suggested Training: A 2
or 4 year degree in any major that requires a lot of creative vision, preferable
sculpting degree. A strong portfolio and sculpting/drawing skills are important.
The sculptor is another crucial link between the Director's vision and the production
staff.
Qualifications: A history of commercial-industry experience, preferably in Executive Production roles, but outstanding performance as a Producer may qualify. Understanding of the commercial advertising community a plus.
Positions and Titles: Executive Producer
Salary Range: $80,000 - $250,000 + a year
Suggested Training: This
is not exactly an Entry Level position and one that is attained after at least
20 years or more in the industry.
Qualifications: Demonstrated skills at project management, writing proposals and/or business plans, writing and performing to schedules and budgets, people/sales skills, a high level of overall responsibility. A Producer for Features carries a much greater burden of responsibility than that for Shorts or Interactive and thus requires much greater experience.
Positions and Titles: PA, Coordinator, Producer, Executive Producer
Salary Range: $40,000 - $150,000 + a year
Suggested Training: This
is not exactly an Entry Level position and one that is attained after at least
10 years or more in the industry.
Positions and Titles: PA, Coordinator, Producer, Executive Producer
Salary Range: $40,000 - $60,000 + a year
Suggested Training: producers
come from many walks of life. A degree in Business, Communication, or Psychology
is helpful, but any degree that requires a high level of organizational and
communication skills is a big plus. This is another position that can help you
get your foot in the door".
Positions and Titles: PA, Coordinator, Producer, Executive Producer
Salary Range: $40,000 - $60,000 + a year
Suggested Training: producers
come from many walks of life. A degree in Business, Communication, or Psychology
is helpful, but any degree that requires a high level of organizational and
communication skills is a big plus. This is another position that can help you
get your foot in the door”.
Qualifications: 4 year degree in Computer Science
Positions and Titles: Assistant Programmer, Programmer, CG Tools, Senior Programmer, Lead Programmer, Department Head
Salary Range: $40,000 - $75,000 + a year
Suggested Training: A 4-year
degree in Computer Science is a must. Cal Poly in San Luis Obispo has one of
the top rated Computer Science programs in the country, so don’t feel
like you need to go far to learn these skills.